SLEEPING PATTERNS AND ONLINE GAMING HABITS: UNRAVELLING THEIR INFLUENCE ON ANGER TOLERANCE AMONG UNIVERSITY STUDENTS
Anger tolerance among university students
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Introduction: The relationship between student’s anger tolerance and daily gaming habits has a significant impact on their emotional and academic well-being; excessive gaming may increase anger issues and lead to negative psychological outcomes, which are further affected by individual sleeping patterns. This study aims to add to deeper strategies for emotional regulation and mental well-being by investigating the effects of sleep duration and online gaming on students’ ability to cope with anger.
Method: The cross-sectional research design included 149 students selected from various departments at Rajshahi University based on their gender and place of residence. This research uses the Anger Tolerance Scale (ATS) as the study material. The sample was collected using the convenience sampling method, as well as information compiled using a questionnaire technique. For this research, correlation analysis was performed, and SPSS Statistics was used to analyses the data. The study's Cronbach's alpha was 0.82, which indicates acceptable internal consistency.
Results: The findings revealed a positive correlation between the average number of hours students sleep every day and their capacity for anger tolerance. On the other hand, findings revealed that students' daily gaming habits have a significant negative impact on their anger tolerance. Furthermore, there is a negative correlation between the quantity of sleep students get and the amount of time they spend on online games.
Conclusions: The study concluded that students' anger tolerance has a complex connection to both their sleep patterns and gaming habits, suggesting that lack of sleep and excessive gaming significantly decrease their ability to manage anger effectively. The findings emphasize the importance of assessments that address sleep patterns and online gaming habits to help students control their emotions, providing important information for mental health experts and educational institutions.
American Medical Association. Featured report: emotional and behavioral effects of video games and internet overuse. Council on Science and Public Health (CSAPH) report 12 at the 2007 AMA annual meeting; 2007.
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