Consumer learning behavior in adoption Tani Hub e-commerce
Downloads
As e-commerce develops in Indonesia, sales of fresh fruit and vegetable products move from physical stores to virtual markets through technological innovation. The adoption of e-commerce is marked by changes in purchasing behavior of fresh fruits and vegetables that originally relied on the senses, now mediated by a screen measuring at least 7 inches. Interaction between seller and buyer, or buyer with buyer also mediated. This condition does not require consumers to be able to see, hold and smell the product they want directly. When compared with conventional methods, the purchase of fresh vegetables and fruit through e-commerce has risks, namely uncertainty such as the physical quality of the product, taste or freshness. Consumers need knowledge and experience to reduce this uncertainty, where this knowledge and experience is obtained through a consumer learning process. This study describes the forms of consumer learning behavior starting from the beginning to get acquainted with adopting e-commerce. The research method used is qualitative with descriptive research type, and the method of data collection in the form of in-depth interviews with informants who are adopters of the Surabaya branch of the E-Commerce Tani Hub. This informant consists of a group of friends who have the same values, namely implementing a lifestyle and eating healthy food. The results of this study are in the form of learning behaviors shown by Tani Hub consumers through the process of information exchange with information sources that they consider credible, namely friendship circles and also primary information from the Tani Hub' company itself.
Andi Amran Kobarkan Nasionalisme Lewat Kampanye Makan Buah Lokal (2017) [Diakses 29 Maret 2019]. https://ekonomi.kompas.com/read/2017/08/17/112710326/andi-amran-kobarkan-nasionalisme-lewat-kampanye-makan-buah-lokal?page=all.
Kementan Apresiasi Kinerja Penyuluh Pertanian dalam Mewujudkan Kedaulatan Pangan (n.d.) [Diakses 29 Maret 2019]. http://www.pertanian.go.id/home/index.php?show=news&act=view& id=1906.
Liliyah A (2016) Michael Jovan Bangun E-Commerce Buat Petani [Diakses 26 Februari 2020]. https://swa.co.id/swa/profile/michael-jovan-bangun-e-commerce-buat-petani.
Moon BJ (2004) Consumer adoption of the internet as an information search and product purchase channel: some research hypotheses. International Journal of Internet Marketing and Advertising 1 (1):104-118.
Pembeli Digital Indonesia (2017) [Diakses 11 Mei 2019]. https://databoks.katadata.co.id/datapublish/2018/03/27/berapa-pembeli-digital-indonesia.
Penyuluhan Pengembangan Ekonomi Kreatif Sektor Pertanian (n.d.) [Diakses pada 29 Maret 2019]. http://cybex.deptan.go.id/penyuluhan/pengembangan-ekonomi-kreatif-sektor-pertanian.
Rasyid N (2019) Pengaruh Motivasi, Persepsi, Pembelajaran dan Sikap Konsumen terhadap Keputusan Pembelian Produk Kosmetik Wardah di Kota Makassar. Skripsi, Universitas Islam Negeri Alauddin Makassar, Makassar.
Sangadji EM & Sopiah (2013) Perilaku Konsumen Pendekatan Praktis. Yogyakarta: Penerbit Andi.
Schiffman LG & Kanuk LL (2000) Consumer Behavior. New Jersey: Prentice-Hall Inc.
Copyright (c) 2021 Indonesian Journal of Social Sciences
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
1. The authors agree to transfer the transfer copyright of the article to the Indonesian Journal of Social Sciences effective if and when the paper is accepted for publication. The authors can download the Copyright Transfer Agreement here.
2. The legal formal aspect of journal publication accessibility refers to Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA).
3. Every publication (printed/electronic) is open access for educational purposes, research, and library. Other than the aims mentioned above, the editorial board is not responsible for copyright violation.
IJSS by Unair is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.